Income Sources
58 income methods ranked by net GTA$/hr. Solo grind, heists, passive businesses — the complete economic picture.
58
income sources
ranked S→C tier
$340k
top solo method
Cayo Perico/hr
$1.24M
passive stack
full AFK income
8
step guide
zero → $500k+/hr
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Economy // GTA Online Income Tiers — Every Revenue Source Ranked 58 income sources
Every GTA Online Income Source — S to C Tier by GTA$/hr
Net profit per hour after costs. S = meta; A = reliable grind; B = situational; C = Nightclub support only.
Passive Semi-passive Active Heist
S+ God Tier — Stacked Optimal Play
S S Tier — Elite Income
Diamond Casino Heist (Diamonds 2p)
2+ players · Setup: $3.8M
Agency / Dr. Dre Contract
Solo · Setup: $3.6M
Payphone Hits (no cooldown)
Solo · Setup: $2.0M
Special Cargo (50 Crates, 2p)
2+ players · Setup: $7.0M
Acid Lab (Upgraded)
Solo · Setup: $3.0M
Auto Shop (Union Depository Loop)
Solo · Setup: $2.9M
Terrorbyte + Oppressor Mk2
Solo · Setup: $7.3M
Cluckin' Bell Farm Raid
Solo · Setup: Free
KnoWay Out
Solo · Setup: Free
A A Tier — Reliable Grind
Garment Factory (FIB Files)
Solo · Setup: $2.5M
Nightclub (Passive, Full Stack)
Solo · Setup: $8.5M
Community Races
2+ players · Setup: Free
Gunrunning Bunker (Upgraded)
Solo · Setup: $4.9M
Salvage Yard
Solo · Setup: $2.5M
Security Contracts (Agency)
Solo · Setup: $2.0M
Short Trips (Franklin & Lamar)
Solo · Setup: Free
Mr. Faber Work
Solo · Setup: Free
Exotic Exports (Weekly List)
Solo · Setup: Free
Doomsday Heist — Act II
2+ players · Setup: Free
Oscar Guzman Flies Again
Solo · Setup: Free
Bail Enforcement Office
Solo · Setup: Free
Operation Paper Trail
Solo · Setup: Free
Vehicle Warehouse (Top-Range Only)
Solo · Setup: $4.5M
B B / C Tier — Situational
VIP Work + Payphone Hits
Solo · Setup: Free
Cocaine Lockup (MC, Upgraded)
Solo · Setup: $2.4M
Contact Missions (Best, 2× events)
Solo · Setup: Free
Project Overthrow
Solo · Setup: Free
CEO Crates Large (2+ Players)
2+ players · Setup: $6.9M
Doomsday Heist — Act I
2+ players · Setup: Free
Casino Work (Agatha Baker)
Solo · Setup: Free
Smuggler Hangar (Upgraded)
Solo · Setup: $3.7M
Premium / Stunt Races
2+ players · Setup: Free
The First Dose
Solo · Setup: Free
The Last Dose
Solo · Setup: Free
Time Trials (Weekly)
Solo · Setup: Free
Bounty Targets
Solo · Setup: Free
Client Jobs (Terrorbyte)
Solo · Setup: Free
Special Vehicle Work
2+ players · Setup: Free
Arena War
2+ players · Setup: $1.5M
Mobile Operations (MOC)
2+ players · Setup: Free
Open Wheel Races
2+ players · Setup: Free
A Superyacht Life
2+ players · Setup: Free
Gerald's Last Play
Solo · Setup: Free
Transform Races
2+ players · Setup: Free
Freemode Events
Solo · Setup: Free
Daily Objectives
Solo · Setup: Free
Stunt Races
2+ players · Setup: Free
Methamphetamine Lab (MC)
Solo · Setup: $2.3M
Counterfeit Cash (MC)
Solo · Setup: $2.1M
Hands On Car Wash
Solo · Setup: Free
Smoke on the Water
Solo · Setup: Free
Weed Farm (MC)
Solo · Setup: $2.0M
Higgins Helitours
Solo · Setup: Free
Document Forgery (MC)
Solo · Setup: $1.9M
Arcade (Wall Safe)
Solo · Setup: Free
Source: GTABase.com · community benchmarks · net after costs · 2024 patches
GTAVI.AI
Guide // Optimal Path to $500k+/hr — Step by Step 8 steps · new character → $500k/hr
From New Character to Maximum Efficiency — The Optimal Route
Total investment: ~$14M GTA. Achievable in 40-60 hours from zero.
01
Complete First Dose missions (free)
Unlocks: Acid Lab at discount
Free
02
Buy & fully upgrade Acid Lab
Unlocks: $480k/hr semi-passive
Cost: $2.95M
03
Buy Kosatka submarine
Unlocks: Cayo Perico Heist
Cost: $2.20M
04
Grind Cayo until $8M banked
Unlocks: Nightclub budget
Free
05
Buy Nightclub + full upgrades + 5 linked
Unlocks: $300k/hr passive
Cost: $3.50M
06
Buy Agency (cheapest)
Unlocks: $600k/hr Dr. Dre contract
Cost: $2.01M
07
Buy Bunker (Paleto Bay) + upgrades
Unlocks: Nightclub tech slot #1
Cost: $2.50M
08
Run everything in parallel
Unlocks: $1M+/hr combined stack
Free
Community-verified optimal path · 2024 patches
GTAVI.AI
Economy // Business Profiles — Setup Cost, ROI & Break-Even 57 businesses profiled
Total Investment vs Return — When Does Each Business Pay Off?
Setup cost (fully upgraded) · net $/hr after resupply · hours to break even
| Business | Type | Setup Cost | Net $/hr | Break-even | Solo |
|---|---|---|---|---|---|
| Cayo Perico Heist The Cayo Perico Heist | active | $4.20M | $1200k | 4h | ✓ |
| Kosatka + Nightclub (Stacked) Combined: Cayo Perico Heist + After Hours | hybrid | $14.00M | $1100k | 13h | ✓ |
| Diamond Casino Heist The Diamond Casino Heist | active | $3.80M | $800k | 5h | × |
| Agency / VIP Contract The Contract | active | $3.60M | $600k | 6h | ✓ |
| Payphone Hits The Contract | active | $2.01M | $510k | 4h | ✓ |
| Special Cargo (50 Crates) Further Adventures in Finance and Felony | active | $7.00M | $500k | 14h | × |
| Acid Lab Los Santos Drug Wars | semi-passive | $2.95M | $480k | 6h | ✓ |
| Auto Shop (Contracts) Los Santos Tuners | active | $2.94M | $470k | 6h | ✓ |
| Terrorbyte + Oppressor Mk2 After Hours | active | $7.35M | $420k | 18h | ✓ |
| Cluckin' Bell Farm Raid Cluckin' Bell Farm Raid | contract | $0.00M | $420k | — | ✓ |
| Garment Factory (FIB Files) The Chop Shop | active | $2.50M | $400k | 6h | ✓ |
| Nightclub (Passive) After Hours | passive | $8.50M | $300k | 28h | ✓ |
| KnoWay Out Money Fronts | contract | $0.00M | $300k | — | ✓ |
| Community Races Launch | active | $0.00M | $300k | — | × |
| Gunrunning Bunker Gunrunning | semi-passive | $4.88M | $280k | 17h | ✓ |
| Salvage Yard The Chop Shop | semi-passive | $2.50M | $250k | 10h | ✓ |
| Security Contracts (Agency) The Contract | active | $2.01M | $250k | 8h | ✓ |
| Short Trips (Franklin & Lamar) The Contract | contract | $0.00M | $250k | — | ✓ |
| Mr. Faber Work Agents of Sabotage | contract | $0.00M | $220k | — | ✓ |
| VIP / CEO Work Further Adventures in Finance and Felony | active | $0.00M | $200k | — | ✓ |
| Exotic Exports (Weekly List) Los Santos Tuners | active | $0.00M | $200k | — | ✓ |
| Oscar Guzman Flies Again Bottom Dollar Bounties | contract | $0.00M | $200k | — | ✓ |
| Doomsday Heist — Act II The Doomsday Heist | heist | $1.25M | $200k | 6h | × |
| Bail Enforcement Office Bottom Dollar Bounties | active | $1.50M | $200k | 8h | ✓ |
| Cocaine Lockup (MC) Bikers | semi-passive | $2.38M | $180k | 13h | ✓ |
| Operation Paper Trail Criminal Enterprises | contract | $0.00M | $180k | — | ✓ |
| Vehicle Warehouse (CEO) Import/Export | active | $4.50M | $150k | 30h | ✓ |
| Contact Missions (Best) Core game | active | $0.00M | $150k | — | ✓ |
| Project Overthrow San Andreas Mercenaries | contract | $0.00M | $150k | — | ✓ |
| Doomsday Heist — Act I The Doomsday Heist | heist | $1.25M | $130k | 10h | × |
| CEO Crates (Large Warehouse) Further Adventures in Finance and Felony | active | $6.90M | $130k | 53h | × |
| Casino Work (Agatha Baker) The Diamond Casino & Resort | active | $0.00M | $120k | — | ✓ |
| Smuggler Hangar Smuggler's Run | semi-passive | $3.65M | $100k | 37h | ✓ |
| Premium / Stunt Races Various | active | $0.00M | $100k | — | × |
| The First Dose Los Santos Drug Wars | active | $0.00M | $100k | — | ✓ |
| The Last Dose Los Santos Drug Wars II | active | $0.00M | $100k | — | ✓ |
| Time Trials (Weekly) Executives and Other Criminals | active | $0.00M | $100k | — | ✓ |
| Bounty Targets Bottom Dollar Bounties | active | $0.00M | $100k | — | ✓ |
| Client Jobs (Terrorbyte) After Hours | active | $1.37M | $95k | 14h | ✓ |
| Special Vehicle Work Cunning Stunts: Special Vehicle Circuit | active | $1.00M | $90k | 11h | × |
| Arena War Arena War | active | $1.50M | $80k | 19h | × |
| Mobile Operations (MOC) Gunrunning | active | $1.23M | $80k | 15h | × |
| Open Wheel Races Arena War | active | $0.00M | $80k | — | × |
| A Superyacht Life Los Santos Summer Special | active | $6.50M | $75k | 87h | × |
| Gerald's Last Play Criminal Enterprises | active | $0.00M | $70k | — | ✓ |
| Transform Races Transform Races | active | $0.00M | $70k | — | × |
| Freemode Events Freemode Events | active | $0.00M | $60k | — | ✓ |
| Daily Objectives Heists | active | $0.00M | $60k | — | ✓ |
| Stunt Races Cunning Stunts | active | $0.00M | $50k | — | × |
| Methamphetamine Lab (MC) Bikers | semi-passive | $2.26M | $45k | 50h | ✓ |
| Counterfeit Cash Factory (MC) Bikers | semi-passive | $2.08M | $42k | 49h | ✓ |
| Hands On Car Wash (Money Front) Money Fronts | passive | $0.00M | $40k | — | ✓ |
| Smoke on the Water (Money Front) Money Fronts | passive | $0.00M | $40k | — | ✓ |
| Weed Farm (MC) Bikers | semi-passive | $1.98M | $37k | 53h | ✓ |
| Higgins Helitours (Money Front) Money Fronts | passive | $0.00M | $30k | — | ✓ |
| Document Forgery Office (MC) Bikers | semi-passive | $1.90M | $22k | 86h | ✓ |
| Arcade (Wall Safe) The Diamond Casino Heist | passive | $1.24M | $6k | 198h | ✓ |
Source: GTA Wiki · GTABase.com · community benchmarks · 2024 patches
GTAVI.AI
Heists // GTA Online Heists — Payout & Optimal Strategy 7 heists · ranked by $/hr
Online Heist Payouts — Player Cut, Run Time & Efficiency
Hard difficulty, 2-player split unless noted. Includes Elite bonus where applicable.
The Cayo Perico Heist (Dec 2020)
Best money in GTA Online solo. Check primary loot before committing to run. Secondary loot (gold/paintings) adds $200-400k on top.
Panther Statue: $2.09M Pink Diamond: $1.88M Madrazo Files: $1.10M Tequila: $0.99M
$340k
GTA$/hr
20min
avg run
$NaNk
per player
The Diamond Casino Heist (Dec 2019)
Check vault contents — diamonds ($3.62M) nearly doubles cash ($2.1M). Prep Duggan Shipments for maximum vault time. Best with regular crew.
Diamonds: $3.62M Gold: $2.58M Artwork: $2.35M Cash: $2.12M
$140k
GTA$/hr
60min
avg run
$1150k
per player
The Doomsday Heist (Dec 2017)
All 3 acts + setups required for first completion bonus ($1M). Act 3 finale alone pays $1.2M (Hard) split 2 ways. Worth completing once for bonus.
$80k
GTA$/hr
90min
avg run
$600k
per player
Pacific Standard Job 4–4p
Heists (Mar 2015)
Classic 4-player heist. First-time completion bonus ($100k per player) worth doing. Kuruma makes setups trivial. Elegy RH8 for finale.
$63k
GTA$/hr
60min
avg run
$250k
per player
$56k
GTA$/hr
45min
avg run
$169k
per player
The Fleeca Job 2–2p
Heists (Mar 2015)
Quick 2-player heist. Low payout but efficient. Good for unlocking subsequent heists.
$52k
GTA$/hr
15min
avg run
$58k
per player
Series A Funding 4–4p
Heists (Mar 2015)
Least popular original heist. Worth completing once for milestone.
$42k
GTA$/hr
45min
avg run
$126k
per player
Source: GTA Wiki (Fandom) · community records · Hard difficulty · 2024 patches
GTAVI.AI
Missions // Top Contact Missions by GTA$/hr 20 missions ranked · solo optimal
Best GTA Online Contact Missions — Solo Farming Guide
Solo, fully levelled, 2024 patches. Excludes heists, adversary modes, businesses.
Easy Medium Hard
| # | Mission | Contact | GTA$/hr | Payout | Avg time | Difficulty |
|---|---|---|---|---|---|---|
| 1 | Chumash and Such | Simeon | $45k | $3,000 | 4min | Easy |
| 2 | Blow Up | Simeon | $40k | $3,500 | 5min | Easy |
| 3 | Out of Court Settlement | Martin Madrazo | $38k | $4,000 | 6min | Medium |
| 4 | Pick Up Sticks | Ron | $36k | $3,700 | 6min | Easy |
| 5 | Base Invaders | Trevor | $34k | $4,000 | 7min | Hard |
| 6 | Coveted | Trevor | $33k | $4,500 | 8min | Medium |
| 7 | Violent Duct | Ron | $32k | $4,300 | 8min | Medium |
| 8 | Death From Above | Trevor | $31k | $4,700 | 9min | Hard |
| 9 | Diamond in the Rough | Martin Madrazo | $31k | $5,100 | 10min | Hard |
| 10 | Trash Talk | Martin Madrazo | $30k | $5,000 | 10min | Hard |
| 11 | Rooftop Rumble | Martin Madrazo | $30k | $5,400 | 11min | Hard |
| 12 | Flood in the LS River | Ron | $28k | $5,100 | 11min | Medium |
| 13 | Extradition | Trevor | $27k | $5,400 | 12min | Hard |
| 14 | Landing Gear | Trevor | $27k | $5,750 | 13min | Hard |
| 15 | High Priority Case | Martin Madrazo | $26k | $6,000 | 14min | Hard |
Sources: GTABase.com · GTA Fandom Wiki · community benchmarks · 2024 patches
GTAVI.AI
History // $/hr Meta History — How the Top Earner Changed Across Patches 12 DLC milestones · 2013→2026
GTA Online Top Earner by DLC — The Economic History in One Chart
How $/hr for the #1 method changed with each major update. Cayo Perico was nerfed 40% in Jan 2022 — still stayed #1.
Source: GTAForums · community archives · manual research · patch notes
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