Live intelligence
GTA VI.AI v1.88.1
Lucia Caminos
Jason Duval
GTA VI Intelligence Hub

Grand Theft Auto VI

30 years of franchise data, distilled into signal intelligence. Every prediction confidence-scored. Every number sourced.

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until launchNov 19 · 2026
12
predictions
confidence-scored
443M
trailer views
T1 + T2 combined
7
confirmed regions
Leonida map
52
entities discovered
frame-by-frame
// Signal Intelligence
All 18 predictions →
GTA VI CONFIRMED
GTA VI Is the Cheapest GTA at Launch in Real Terms
$79.99
cheaper than GTA III ($90.75) in 2026 dollars
Confidence97%
GTAVI.AI Full analysis →
GTA VI PREDICTED
GTA VI Endgame Cost via Shark Cards — 12 Months
~$600–$900 USD
USD
Confidence35%
GTAVI.AI Full analysis →
GTA VI REPORTED
Region Locks on Passive Income Businesses
Region-locked
Confidence80%
GTAVI.AI Full analysis →
GTA VI REPORTED
Weekly Bonus Events from Day 1 — Like GTA Online
Weekly from Day 1
Confidence88%
GTAVI.AI Full analysis →
GTA VI PREDICTED
GTA Online Layer Launches at or Near Day 1
Day 1 window
days
Confidence75%
GTAVI.AI Full analysis →
GTA VI PREDICTED
No Loans at Maze Bank — Savings Only
No loans
Confidence85%
GTAVI.AI Full analysis →
GTA VI REPORTED
Launch Price
$79.99
USD
Confidence82%
GTAVI.AI Full analysis →
GTA VI PREDICTED
Lucia and Jason Don't Share Finances or Businesses
Separate finances
Confidence72%
GTAVI.AI Full analysis →
GTA VI PREDICTED
Vehicles at Launch
~700
vehicles
Confidence62%
GTAVI.AI Full analysis →
GTA VI PREDICTED
Rockstar Expected to Nerf Payouts Within 6 Months
Nerf in 6 months
Confidence78%
GTAVI.AI Full analysis →
GTA VI REPORTED
Run GTA VI Businesses 24/7 via Mobile App
24/7 mobile
Confidence68%
GTAVI.AI Full analysis →
GTA VI PREDICTED
GTA VI Megalodon Shark Card launch price
$99.99
USD
Confidence55%
GTAVI.AI Full analysis →
1 / 3
GTA VI Community // Trailer Discovery Density — What Every Second Revealed
52 entities confirmed
Frame-by-Frame: Information Density Across Both Official Trailers
Each marker = a new entity confirmed. Colour = entity type. Trailer 2 is information-denser at every quartile.
Source: GTA VI.AI frame-by-frame analysis · official Rockstar trailers
GTAVI.AI
GTA VI RL Economy // GTA Launch Price — Nominal vs Inflation-Adjusted
US CPI-U · all prices in 2026 dollars
GTA VI at $79.99 Is the Cheapest GTA at Launch — In Real Terms
Adjusted for inflation: GTA III cost $90.38 in 2026 dollars. At $79.99, GTA VI is cheaper in real terms than every PS2-era title.
GTA III
GTA III
$49.99 → $90.75
GTA VC
GTA VC
$49.99 → $89.34
GTA SA
GTA SA
$49.99 → $85.08
GTA IV
GTA IV
$59.99 → $89.58
GTA V
GTA V
$59.99 → $82.81
GTA VI
GTA VI
$79.99 → $79.99
Source: US Bureau of Labor Statistics CPI-U · Nominal prices from Rockstar/Take-Two
GTAVI.AI
GTA VI RL Economy // GTA V Revenue Model — Game Sales vs Online Economy
13 fiscal years · game → recurrent shift
GTA V: From Box Sales to Shark Cards — 13-Year Revenue Evolution
By FY2022, 90% of GTA revenue was recurrent (Online). This is why GTA VI Online will matter more than its $80 price tag.
Base game sales Recurrent (Online/Shark Cards) GTA VI projected
Sources: Take-Two IR quarterly earnings · Wedbush Securities analyst estimates · DFC Intelligence (GTA VI)
GTAVI.AI
// The GTA Economy
Y
Income
● Active earn ● Business cycles ● Passive returns
Y grows → next cycle
Player
Balance
GTA$
+ J Injection
Shark Cards · GTA+
C+I
Expenditure
C Consumption
Ammo · clothes · services
I Investment
Property · businesses · assets
I returns to Y
GTA Online (Y + J) = C + I
Full model →
Y — Income
All 10 →
GTA VI CONFIRMED
💎 heist · Vice City · ▶ T2 — 0:14, 0:45

Vice City Jewellery Store Heist

Per Run
$1.5M – $3.5M
GTA$/hr
N/A — pre-launch
Confidence 95%
Range: $1.5M per run $3.5M per run (optimal approach)

Trailer 2 clearly shows a jewellery store heist sequence: Lucia smashing display cases, jewellery extraction, getaway. Multi-stage approach with preparation visible. Strong structural parallel to GTA Online's Casino Heist as a high-value urban score.

GTA Online analogue
diamond casino heist →
GTAVI.AI
Full analysis →
GTA VI CONFIRMED
💎 heist · Vice City · ▶ T1 — 0:08, T2 — 0:52

Vice City Bank Robbery

Per Run
$2M – $5M
GTA$/hr
N/A — pre-launch
Confidence 90%
Range: $2M per run $5M per run (maximum take)

Trailer 1 shows Lucia in arrest/prison context with bank robbery implied backstory. Trailer 2 shows armed robbery sequence with Jason and Lucia in coordinated roles. Bank heist is the franchise centrepiece — confirmed as a core activity.

GTA Online analogue
pacific standard →
GTAVI.AI
Full analysis →
C+I — Expenditure
Full economy →
GTA Online INVESTMENT
Maze Bank Arena Nightclub
GTA Online · Passive business
Purchase Cost $1.7M GTA$
Passive Yield ~$25K–50K / hr
Break-even ~34–68 hrs
Income type Passive / Semi-passive

Generates passive income from bar, merchandise, and cargo. Requires periodic restocking.

GTAVI.AI
GTA Online INJECTION
Megalodon Shark Card
GTA Online · Real-money injection
Real-money Cost $99.99 USD
GTA$ Received 8,000,000 GTA$
Rate $80,040 GTA$ / USD
Endgame Coverage ~1.8% of meta cost

Bypasses Y earn entirely. GTA$ injected directly to Balance. Price unchanged since 2013 — real-terms value down 35% via inflation.

GTAVI.AI
// Explore GTA VI