Follow the GTA$
GTA VI.AI v1.88.1
GTA Online Income Sources Nightclub (Passive)
Nightclub (Passive)
GTA Online
A
Nightclub (Passive)
passive solo ✓ easy
$300k /hr
Setup
$8.5M (Own at least)
Break-even
28h
🔁 Bonus ×4 · last 25d ago · ~135w avg
Nerfed Apr 2020 — Daily earn cap added for nightclub door income
Assign technicians to: Cargo & Shipments (Bunker), Pharmaceutical (Cocaine), Organic Produce (Weed), Printing (Counterfeit Cash), and Sporting Goods (Acid Lab or Meth)
After Hours Full profile →
GTAVI.AI
Strategy & Tips
1.

Assign technicians to: Cargo & Shipments (Bunker), Pharmaceutical (Cocaine), Organic Produce (Weed), Printing (Counterfeit Cash), and Sporting Goods (Acid Lab or Meth)

2.

Never sell until completely full — maximise per-trip value

3.

Best passive income in the game — earns while you're offline

$/hr History
3 snapshots
2020-12
Cayo Perico era
$300k/hr peak
2019-01
Community optimisation
$250k/hr
2018-07
After Hours
$200k/hr
Notes

Only truly passive income — earns while offline. The backbone of any efficient income stack.

Bonus Calendar Intelligence
4 bonus events tracked
Last bonus
4wk ago
2026-05-01
Avg gap
135.1 wk
between bonus events
Est. next
Dec 2028
estimate only
Recent bonus weeks
2026-052025-122023-122018-07
Patch History
3 patches tracked
2022-07
Criminal Enterprises
Sell prices increased — maintained at $300K/hr
$300k/hr
current
2020-04
April 2020 nerf
Daily earn cap, technician rate rebalance
$300k/hr
2018-07
After Hours launch
Launch — no daily cap, higher door income
$400k/hr
peak
← All income sources View in Database →